str / cnv / vo_holding / advanced_class / trooper


smuggler

Type

Stringtable

Name

str.cnv.vo_holding.advanced_class.trooper

Link
ownerID

950403248160768

GUID

1740569856442368

ID

4

Text

I appreciate you walking me through this, Captain.

SummaryPhrase

Thanks for your time.

  • Voiced
ID

5

Text

It's an honor to be chosen, sir.

SummaryPhrase

Thank you very much.

  • Voiced
ID

7

Text

Advanced equipment? I like the sound of that.

SummaryPhrase

Sounds like fun.

  • Voiced
ID

8

Text

Right, let's get to it.

  • Voiced
ID

10

Text

I don't have all day, Captain. Can't we speed this up?

SummaryPhrase

Get on with it.

  • Voiced
ID

11

Text

We've all got work to do, Lieutenant. Stow the attitude.

  • Voiced
ID

13

Text

Just give me coordinates and I'll get moving, sir.

SummaryPhrase

Right away!

  • Voiced
ID

15

Text

What kinds of operations will I be taking on?

SummaryPhrase

What's involved?

  • Voiced
ID

16

Text

That'll be up to them, not me.

  • Voiced
ID

19

Text

I don't need a career day, Captain. Just let me pick now and get moving.

SummaryPhrase

That's a waste of time.

  • Voiced
ID

20

Text

You're not getting out of it. And you'd better adjust that attitude before you deal with these guys.

  • Voiced
ID

22

Text

Your first op will be with Colonel Darik, a graduate of the Vanguard program. He's handling a major upset in the Black Sun district, so watch yourself en route.

  • Voiced
ID

24

Text

Colonel Darik is here, on Coruscant? The man's practically a legend.

  • Voiced
ID

26

Text

Like I said, it's your lucky day.

  • Voiced
ID

29

Text

Coordinates are here. Get a move on, soldier--dismissed.

  • Voiced
ID

33

Text

Will I be making my choice now, sir?

SummaryPhrase

Understood.

  • Voiced
ID

34

Text

Negative.

  • Voiced
ID

37

Text

I wouldn't mind having tougher armor.

SummaryPhrase

Protective tech could be good.

  • Voiced
ID

39

Text

Just tell me where to go for my heavy weapons, sir.

SummaryPhrase

Auto-cannons!

  • Voiced
ID

40

Text

Don't get ahead of yourself.

  • Voiced
ID

42

Text

Before you choose, regulations require you to carry out operations with an experienced graduate of each program.

  • Voiced
ID

44

Text

Today's your lucky day. We've got big shots from Vanguard and Commando right here on Coruscant, so you'll be reporting to them ASAP.

  • Voiced
ID

46

Text

Come in, Lieutenant. This is Captain Jefris, Advanced Training and Requisitions.

  • Voiced
ID

48

Text

My records show you've become eligible for advanced specialization training--congratulations. Report to me at the Senate tower ASAP, and we'll get you started.

  • Voiced
ID

49

Text

I'll make my way there immediately, sir.

SummaryPhrase

Understood.

  • Voiced
ID

51

Text

I'm not familiar with advanced specialization training.

SummaryPhrase

What are you talking about?

  • Voiced
ID

52

Text

I'll give you all of the necessary details when you report in.

  • Voiced
ID

55

Text

I'm in the middle of a critical mission!

SummaryPhrase

I don't have time now.

  • Voiced
ID

56

Text

I'm aware of that. General Garza has given her approval for you to start the selection process immediately--double-time it, soldier.

  • Voiced
ID

58

Text

Jefris out.

  • Voiced
ID

60

Text

Colonel Darik is waiting, Lieutenant.

  • Voiced
ID

61

Text

You're supposed to be with Major Sharpe now.

  • Voiced
ID

62

Text

Ah, Lieutenant--welcome back.

  • Voiced
ID

64

Text

Colonel Darik and Major Sharpe sent very favorable reports on your work. It sounds like you'd be a fit in either training program.

  • Voiced
ID

68

Text

Good luck out there, Lieutenant!

  • Voiced
ID

69

Text

Major Sharpe is waiting for you, Lieutenant.

  • Voiced
ID

71

Text

Objective complete, Colonel--firebomb neutralized.

  • Voiced
ID

72

Text

Top-notch work! I can see how you got to be Havoc's CO--you've got a good head on your shoulders.

  • Voiced
ID

74

Text

We'll stick around to make sure things quiet down--you've got a meeting with Major Sharpe to learn about the Commando program. Been a pleasure, Lieutenant.

  • Voiced
ID

75

Text

It's been an honor working with you, Colonel.

SummaryPhrase

Likewise.

  • Voiced
ID

77

Text

Is there anything you can tell me about Major Sharpe?

SummaryPhrase

What is Sharpe like?

  • Voiced
ID

78

Text

He takes his work seriously. Do the same, and you'll do just fine.

  • Voiced
ID

81

Text

I still don't see why I'm being sidetracked with these random ops.

SummaryPhrase

Is another meeting necessary?

  • Voiced
ID

82

Text

No such thing as being sidetracked here--as long as you're doing your duty to the Republic, then you're doing your job.

  • Voiced
ID

84

Text

Good luck out there--and good luck with your decision.

  • Voiced
ID

88

Text

Move out!

  • Voiced
ID

89

Text

Blue Team--you're on perimeter defense!

  • Voiced
ID

91

Text

Sir, yes, sir!

  • Voiced
ID

93

Text

Red Team! Elevated positions--I want eyes on this whole district, block by block with double coverage.

  • Voiced
ID

95

Text

Right away, sir!

  • Voiced
ID

97

Text

Ah, the guest of honor! Welcome, Lieutenant--Colonel Darik, Ninth Infantry. It's a pleasure to see the new head of Havoc keeping Vanguard in mind!

  • Voiced
ID

98

Text

I'm looking forward to working with you, Colonel, sir.

SummaryPhrase

Thank you very much.

  • Voiced
ID

99

Text

Well, let's get started!

  • Voiced
ID

102

Text

You trained in the Vanguard program, Colonel?

SummaryPhrase

So you were in Vanguard?

  • Voiced
ID

103

Text

That's right, and I couldn't be more proud of it.

  • Voiced
ID

106

Text

With respect, Colonel, I've got a lot on my plate right now.

SummaryPhrase

Try to keep this brief.

  • Voiced
ID

107

Text

I'd be a bit worried if you didn't!

  • Voiced
ID

109

Text

The Vanguard program is about perseverance, teamwork and an unbreakable commitment to defending the people of the Republic.

  • Voiced
ID

111

Text

When you're in Vanguard, you never give up one millimeter of ground. You stare down the biggest, meanest opposition in the galaxy, and say, "try me!"

  • Voiced
ID

112

Text

Defending the Republic is what I signed up for.

SummaryPhrase

Sounds good to me.

  • Voiced
ID

113

Text

Then today's op is right up your alley.

  • Voiced
ID

116

Text

Being tough is important, but so is hitting hard.

SummaryPhrase

What about offense?

  • Voiced
ID

117

Text

You'll still hit the bad guys plenty, believe me. Let's get to the op.

  • Voiced
ID

120

Text

What are we doing down here, Colonel?

SummaryPhrase

Let's get to the op.

  • Voiced
ID

121

Text

Black Sun is pushing into residential zones to claim more turf. They've got hordes of enforcers sweeping the streets, hitting anyone they find.

  • Voiced
ID

123

Text

These guys are packing serious hardware--Mil Spec blasters, high-power firebombs, the works. Republic security can't match 'em, so we're going to intervene.

  • Voiced
ID

124

Text

How do we put a stop to the Black Sun's plans, sir?

SummaryPhrase

What's our move?

  • Voiced
ID

126

Text

Where does a pack of criminals get hardware like this?

SummaryPhrase

How do they get these weapons?

  • Voiced
ID

127

Text

Not our problem. We're just here to stop them--period.

  • Voiced
ID

130

Text

I didn't sign up to be a security officer; I signed up to be a soldier.

SummaryPhrase

So we're playing police today.

  • Voiced
ID

131

Text

You signed up to defend the Republic--no matter the enemy, no matter the battlefield.

  • Voiced
ID

133

Text

The firebombs are the worst threat--hundreds of people could burn to death in their own homes. Stopping them is our primary objective.

  • Voiced
ID

135

Text

You'll have a zone to sweep. If you locate any firebombs, secure the area, neutralize the device, and stay there to make sure none of those thugs reactivate it. Understood?

  • Voiced
ID

136

Text

I'll put a stop to this, Colonel.

SummaryPhrase

Understood.

  • Voiced
ID

138

Text

I'll have the place locked down in no time, Colonel.

SummaryPhrase

This will be easy.

  • Voiced
ID

139

Text

Don't underestimate these people--they aren't just punks with toy blasters. They mean business.

  • Voiced
ID

142

Text

If I have to do it, I might as well make it fast.

SummaryPhrase

Let's get this over with.

  • Voiced
ID

143

Text

You're making a difference, soldier. Whether you like it or not.

  • Voiced
ID

145

Text

Take this--it's a temporary shield generator. A little taste of what the Vanguard program has to offer.

  • Voiced
ID

147

Text

People are counting on us to protect them. Get in there and show those Black Sun scumbags that the Republic doesn't back down!

  • Voiced
ID

149

Text

Stand clear!

  • Voiced
ID

150

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

151

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

152

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

153

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

154

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

155

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

156

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

157

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

160

Text

See you around.

  • Voiced
ID

161

Text

Captain Jefris is waiting for you.

  • Voiced
ID

162

Text

Good work. Scans of the warehouse are all clear--you really cleaned up in there.

  • Voiced
ID

163

Text

I'm glad you approve, sir.

SummaryPhrase

Thank you.

  • Voiced
ID

165

Text

Those punks were no match for Havoc Squad.

SummaryPhrase

It was easy.

  • Voiced
ID

166

Text

Good to know our best still have their edge.

  • Voiced
ID

169

Text

Does this mean I can have an auto-cannon?

SummaryPhrase

Do I get my big gun now?

  • Voiced
ID

170

Text

Only if you join the Commando program.

  • Voiced
ID

172

Text

You're done here. Get back to Captain Jefris--he wants you for a final debrief.

  • Voiced
ID

174

Text

Good luck in your choice, Lieutenant--Commando program would be lucky to get you.

  • Voiced
ID

176

Text

Move out. Time's wasting.

  • Voiced
ID

177

Text

You're here. Good. Let's get started.

  • Voiced
ID

179

Text

I'm Sharpe. While you're working with me, you're a Commando--you hit fast, you hit hard, and you get the job done. Clear?

  • Voiced
ID

180

Text

I'm ready for duty, sir.

SummaryPhrase

Clear.

  • Voiced
ID

181

Text

That's what I like to hear.

  • Voiced
ID

184

Text

What is the Commando program all about?

SummaryPhrase

Tell me about the program.

  • Voiced
ID

186

Text

I'm the commander of Havoc Squad. I know what I'm doing.

SummaryPhrase

Don't patronize me.

  • Voiced
ID

187

Text

If you didn't have more to learn, you wouldn't have been sent to me.

  • Voiced
ID

189

Text

The goals of the Commando program are simple: Find the enemy's weakness, hit them with overwhelming force. Auto-cannons, special munitions... the works.

  • Voiced
ID

191

Text

An enemy you cripple is an enemy that can't fight. An enemy that can't fight is an enemy that's lost.

  • Voiced
ID

192

Text

Taking down the enemy is always a good goal.

SummaryPhrase

Sounds good to me.

  • Voiced
ID

193

Text

Then let's get to the op. We're going to cut Black Sun's legs out from under them.

  • Voiced
ID

196

Text

What if the enemy strikes before you can stop him?

SummaryPhrase

It isn't always that simple.

  • Voiced
ID

197

Text

Then you take advantage of his focus being elsewhere to hit him twice as hard. That's our plan for Black Sun.

  • Voiced
ID

200

Text

I assume you have a target in mind for me already?

SummaryPhrase

Who are we crippling today?

  • Voiced
ID

201

Text

Black Sun. Who'd you think?

  • Voiced
ID

203

Text

The key to their strength is their armament--they're packing more powerful weapons than anyone, including Republic security.

  • Voiced
ID

205

Text

The majority of Black Sun's weapons are stored in a secured warehouse complex not far from here. You're going to go in and clean house.

  • Voiced
ID

206

Text

I can handle it, sir. What are my priority targets?

SummaryPhrase

Understood.

  • Voiced
ID

208

Text

Black Sun will have to fight with rocks and sticks when I'm done.

SummaryPhrase

That's what I do best.

  • Voiced
ID

209

Text

That's the idea.

  • Voiced
ID

212

Text

If you knew where the place was, why wait and send me?

SummaryPhrase

Why me?

  • Voiced
ID

213

Text

You're learning about the Commando program. This is your class.

  • Voiced
ID

215

Text

Priority targets are shipping crates used to store the Black Sun's small arms and explosives. Destroy any you find.

  • Voiced
ID

217

Text

Here, I've got some extra ion charges for your blaster. Black Sun has lots of combat droids on guard duty--these will really mess them up.

  • Voiced
ID

218

Text

I appreciate it, Major.

SummaryPhrase

Much obliged.

  • Voiced
ID

219

Text

No sweat. A nice sample of some tricks of the trade.

  • Voiced
ID

222

Text

Do you have any more intel on the warehouse?

SummaryPhrase

Anything else I should know?

  • Voiced
ID

223

Text

Security is heavy, and they're all heavily armed. But that goes without saying.

  • Voiced
ID

226

Text

I was hoping for something bigger... maybe with multiple barrels and full-auto fire?

SummaryPhrase

Can't you give me more?

  • Voiced
ID

227

Text

You can get an auto-cannon when you prove you're Commando material. Until then, enjoy what you've got.

  • Voiced
ID

229

Text

Remember: Keep moving, strike where their defenses are weakest, and don't leave until that warehouse is burned clean. Dismissed.

  • Voiced
ID

233

Text

Keep moving.

  • Voiced
ID

234

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

235

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

236

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

237

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

238

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

239

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

240

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

241

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

242

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

243

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced