Type | Codex |
Name | cdx.advanced_classes.mercenary |
Link | str.cdx.advanced_classes.mercenary |
GUID | 1508959450038272 |
Title | Advanced Class: Mercenary |
LastMajorEdit | 0001-01-01 00:00:00Z |
LastModifiedBy | kphillips@RepositoryAssistant_HE2_BWAKPHILLIPS_KPHILLIPS_Mirror_AM |
If the best defense is a good offense, the Mercenary's got the most intimidating defense in the galaxy; heavily modified blasters and deadly heat-seeking missiles make the Mercenary a mobile heavy weapons platform. There's no problem extra firepower can't solve, and no one with sense gets between a Mercenary and his or her target. All Mercenaries learn how to fire two blasters at once, and can opt to learn the skills of a Bodyguard, using state-of-the-art medical technologies to heal and protect allies; acquire an Arsenal of advanced rockets to rapidly deal damage; and access Advanced Prototypes including fiery missiles and darts to reduce an enemy's survivability and regenerative capacity. |
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LastMajorEdit | 0001-01-01 00:00:00Z |
LastModifiedBy | kphillips@RepositoryAssistant_HE2_BWAKPHILLIPS_KPHILLIPS_Mirror_AM |
Level | 10 |
CategoryFQN | cdx.advanced_classes |
Image | default |
Faction | Empire |
Class | class.pc.bounty_hunter |
CategoryLocId | 798159542419713 |