str / cnv / vo_holding / voss / class / spy / watcher_three


kidnapper

Type

Stringtable

Name

str.cnv.vo_holding.voss.class.spy.watcher_three

Link
ownerID

1691998071291904

GUID

1691993776324608

ID

153

Text

This is Keeper to Cipher Nine. Watcher Three tells me you've reached Voss.

  • Voiced
ID

155

Text

Working to clear your arrival now, but our relationship with the natives is fragile and the Dark Council is touchy about who comes and goes.

  • Voiced
ID

156

Text

Darth Serevin has authorized me for landing. It won't be a problem.

SummaryPhrase

I've made arrangements.

  • Voiced
ID

157

Text

I see. Then I'll move on to the briefing.

  • Voiced
ID

160

Text

I am the Hand of Jadus. That should be authorization enough.

SummaryPhrase

I represent the Dark Council.

  • Voiced
ID

161

Text

Unfortunately, Lord Jadus has removed himself from day-to-day affairs. The power plays are starting anew.

  • Voiced
ID

164

Text

The Minister of Intelligence signed off on this operation.

SummaryPhrase

What's the holdup?

  • Voiced
ID

165

Text

Yes, but we're trying to keep the details private. Besides, you know the politics.

  • Voiced
ID

168

Text

Who are the Voss natives?

SummaryPhrase

The natives?

  • Voiced
ID

170

Text

Say the word and I'll land the ship out of scanning range.

SummaryPhrase

No one needs to know I'm here.

  • Voiced
ID

171

Text

That shouldn't be necessary. In the meantime, I can at least brief you.

  • Voiced
ID

173

Text

Voss is home to a primitive alien civilization; near-human, only one settlement. Technologically, they've barely mastered gravity control.

  • Voiced
ID

175

Text

We made first contact with the Voss almost a decade ago, and nearly dismissed them. Then we encountered their order of Force sensitives--the Mystics.

  • Voiced
ID

176

Text

I take it we tried to recruit them--or destroy them.

SummaryPhrase

That must have caused a stir.

  • Voiced
ID

177

Text

Both, but covertly, and neither plan worked.

  • Voiced
ID

180

Text

I didn't know there were other groups of Force sensitives.

SummaryPhrase

"Mystics." Not Jedi, not Sith?

  • Voiced
ID

182

Text

What do the Voss have to do with Hunter and his people?

SummaryPhrase

How's this involve my mission?

  • Voiced
ID

183

Text

Getting to that.

  • Voiced
ID

185

Text

The Mystics advise the Voss government. They're healers and fortune-tellers, powerful enough that the Emperor wants their allegiance.

  • Voiced
ID

187

Text

The Republic has been petitioning them, too, but the Voss remain stubbornly neutral. On top of that, somewhere among all the diplomats and spies is a conspirator.

  • Voiced
ID

188

Text

What do we have? A name, a face, anything?

SummaryPhrase

Tell me how to find him.

  • Voiced
ID

190

Text

Given how well they've hidden, you're awfully confident.

SummaryPhrase

How can you be so sure?

  • Voiced
ID

191

Text

Cipher... you know how my mind works. I see things, I make connections--sometimes relevant, sometimes not.

  • Voiced
ID

193

Text

There's a hole on Voss--a person who doesn't connect to anything, who doesn't have a past. I see the same thing when I look at Hunter.

  • Voiced
ID

194

Text

I trust your judgment. Who's my target?

SummaryPhrase

Understood.

  • Voiced
ID

196

Text

What do the other analysts say?

SummaryPhrase

Do the Watchers agree?

  • Voiced
ID

197

Text

For once, we're all in agreement.

  • Voiced
ID

200

Text

I haven't a clue what you just said. But all right, say there's a conspirator on Voss....

SummaryPhrase

Sometimes you sound crazy.

  • Voiced
ID

201

Text

I can't give out details, even on this channel. We have a contact on-planet who can explain.

  • Voiced
ID

204

Text

A crowd can't protect against a well-timed shot.

SummaryPhrase

I'll prep for assassination.

  • Voiced
ID

205

Text

This requires investigation, not wetworks. I'm sending you to a contact on-planet.

  • Voiced
ID

207

Text

You'll wait for him at a teahouse in Voss-Ka. He'll identify himself with the code phrase "anew as the spring" and help you track our foe.

  • Voiced
ID

209

Text

Find the target, expose these people. Keeper out.

  • Voiced
ID

211

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

212

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

213

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

214

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

215

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

216

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

217

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

218

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

219

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced
ID

220

Text

BROKEN LINK FROM VO MOVE - SEE Misc Text

  • Voiced