Type | Stringtable |
Name | str.cnv.vo_holding.advanced_class.trooper |
Link | cnv.vo_holding.advanced_class.trooper |
ownerID | 950403248160768 |
GUID | 1740569856442368 |
ID | 4 |
Text | I appreciate you walking me through this, Captain. |
SummaryPhrase | Thanks for your time. |
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ID | 5 |
Text | It's an honor to be chosen, sir. |
SummaryPhrase | Thank you very much. |
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ID | 7 |
Text | Advanced equipment? I like the sound of that. |
SummaryPhrase | Sounds like fun. |
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ID | 8 |
Text | Right, let's get to it. |
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ID | 10 |
Text | I don't have all day, Captain. Can't we speed this up? |
SummaryPhrase | Get on with it. |
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ID | 11 |
Text | We've all got work to do, Lieutenant. Stow the attitude. |
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ID | 13 |
Text | Just give me coordinates and I'll get moving, sir. |
SummaryPhrase | Right away! |
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ID | 15 |
Text | What kinds of operations will I be taking on? |
SummaryPhrase | What's involved? |
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ID | 16 |
Text | That'll be up to them, not me. |
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ID | 19 |
Text | I don't need a career day, Captain. Just let me pick now and get moving. |
SummaryPhrase | That's a waste of time. |
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ID | 20 |
Text | You're not getting out of it. And you'd better adjust that attitude before you deal with these guys. |
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ID | 22 |
Text | Your first op will be with Colonel Darik, a graduate of the Vanguard program. He's handling a major upset in the Black Sun district, so watch yourself en route. |
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ID | 24 |
Text | Colonel Darik is here, on Coruscant? The man's practically a legend. |
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ID | 26 |
Text | Like I said, it's your lucky day. |
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ID | 29 |
Text | Coordinates are here. Get a move on, soldier--dismissed. |
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ID | 33 |
Text | Will I be making my choice now, sir? |
SummaryPhrase | Understood. |
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ID | 34 |
Text | Negative. |
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ID | 37 |
Text | I wouldn't mind having tougher armor. |
SummaryPhrase | Protective tech could be good. |
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ID | 39 |
Text | Just tell me where to go for my heavy weapons, sir. |
SummaryPhrase | Auto-cannons! |
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ID | 40 |
Text | Don't get ahead of yourself. |
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ID | 42 |
Text | Before you choose, regulations require you to carry out operations with an experienced graduate of each program. |
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ID | 44 |
Text | Today's your lucky day. We've got big shots from Vanguard and Commando right here on Coruscant, so you'll be reporting to them ASAP. |
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ID | 46 |
Text | Come in, Lieutenant. This is Captain Jefris, Advanced Training and Requisitions. |
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ID | 48 |
Text | My records show you've become eligible for advanced specialization training--congratulations. Report to me at the Senate tower ASAP, and we'll get you started. |
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ID | 49 |
Text | I'll make my way there immediately, sir. |
SummaryPhrase | Understood. |
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ID | 51 |
Text | I'm not familiar with advanced specialization training. |
SummaryPhrase | What are you talking about? |
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ID | 52 |
Text | I'll give you all of the necessary details when you report in. |
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ID | 55 |
Text | I'm in the middle of a critical mission! |
SummaryPhrase | I don't have time now. |
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ID | 56 |
Text | I'm aware of that. General Garza has given her approval for you to start the selection process immediately--double-time it, soldier. |
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ID | 58 |
Text | Jefris out. |
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ID | 60 |
Text | Colonel Darik is waiting, Lieutenant. |
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ID | 61 |
Text | You're supposed to be with Major Sharpe now. |
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ID | 62 |
Text | Ah, Lieutenant--welcome back. |
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ID | 64 |
Text | Colonel Darik and Major Sharpe sent very favorable reports on your work. It sounds like you'd be a fit in either training program. |
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ID | 68 |
Text | Good luck out there, Lieutenant! |
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ID | 69 |
Text | Major Sharpe is waiting for you, Lieutenant. |
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ID | 71 |
Text | Objective complete, Colonel--firebomb neutralized. |
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ID | 72 |
Text | Top-notch work! I can see how you got to be Havoc's CO--you've got a good head on your shoulders. |
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ID | 74 |
Text | We'll stick around to make sure things quiet down--you've got a meeting with Major Sharpe to learn about the Commando program. Been a pleasure, Lieutenant. |
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ID | 75 |
Text | It's been an honor working with you, Colonel. |
SummaryPhrase | Likewise. |
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ID | 77 |
Text | Is there anything you can tell me about Major Sharpe? |
SummaryPhrase | What is Sharpe like? |
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ID | 78 |
Text | He takes his work seriously. Do the same, and you'll do just fine. |
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ID | 81 |
Text | I still don't see why I'm being sidetracked with these random ops. |
SummaryPhrase | Is another meeting necessary? |
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ID | 82 |
Text | No such thing as being sidetracked here--as long as you're doing your duty to the Republic, then you're doing your job. |
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ID | 84 |
Text | Good luck out there--and good luck with your decision. |
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ID | 88 |
Text | Move out! |
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ID | 89 |
Text | Blue Team--you're on perimeter defense! |
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ID | 91 |
Text | Sir, yes, sir! |
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ID | 93 |
Text | Red Team! Elevated positions--I want eyes on this whole district, block by block with double coverage. |
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ID | 95 |
Text | Right away, sir! |
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ID | 97 |
Text | Ah, the guest of honor! Welcome, Lieutenant--Colonel Darik, Ninth Infantry. It's a pleasure to see the new head of Havoc keeping Vanguard in mind! |
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ID | 98 |
Text | I'm looking forward to working with you, Colonel, sir. |
SummaryPhrase | Thank you very much. |
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ID | 99 |
Text | Well, let's get started! |
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ID | 102 |
Text | You trained in the Vanguard program, Colonel? |
SummaryPhrase | So you were in Vanguard? |
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ID | 103 |
Text | That's right, and I couldn't be more proud of it. |
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ID | 106 |
Text | With respect, Colonel, I've got a lot on my plate right now. |
SummaryPhrase | Try to keep this brief. |
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ID | 107 |
Text | I'd be a bit worried if you didn't! |
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ID | 109 |
Text | The Vanguard program is about perseverance, teamwork and an unbreakable commitment to defending the people of the Republic. |
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ID | 111 |
Text | When you're in Vanguard, you never give up one millimeter of ground. You stare down the biggest, meanest opposition in the galaxy, and say, "try me!" |
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ID | 112 |
Text | Defending the Republic is what I signed up for. |
SummaryPhrase | Sounds good to me. |
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ID | 113 |
Text | Then today's op is right up your alley. |
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ID | 116 |
Text | Being tough is important, but so is hitting hard. |
SummaryPhrase | What about offense? |
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ID | 117 |
Text | You'll still hit the bad guys plenty, believe me. Let's get to the op. |
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ID | 120 |
Text | What are we doing down here, Colonel? |
SummaryPhrase | Let's get to the op. |
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ID | 121 |
Text | Black Sun is pushing into residential zones to claim more turf. They've got hordes of enforcers sweeping the streets, hitting anyone they find. |
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ID | 123 |
Text | These guys are packing serious hardware--Mil Spec blasters, high-power firebombs, the works. Republic security can't match 'em, so we're going to intervene. |
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ID | 124 |
Text | How do we put a stop to the Black Sun's plans, sir? |
SummaryPhrase | What's our move? |
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ID | 126 |
Text | Where does a pack of criminals get hardware like this? |
SummaryPhrase | How do they get these weapons? |
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ID | 127 |
Text | Not our problem. We're just here to stop them--period. |
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ID | 130 |
Text | I didn't sign up to be a security officer; I signed up to be a soldier. |
SummaryPhrase | So we're playing police today. |
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ID | 131 |
Text | You signed up to defend the Republic--no matter the enemy, no matter the battlefield. |
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ID | 133 |
Text | The firebombs are the worst threat--hundreds of people could burn to death in their own homes. Stopping them is our primary objective. |
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ID | 135 |
Text | You'll have a zone to sweep. If you locate any firebombs, secure the area, neutralize the device, and stay there to make sure none of those thugs reactivate it. Understood? |
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ID | 136 |
Text | I'll put a stop to this, Colonel. |
SummaryPhrase | Understood. |
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ID | 138 |
Text | I'll have the place locked down in no time, Colonel. |
SummaryPhrase | This will be easy. |
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ID | 139 |
Text | Don't underestimate these people--they aren't just punks with toy blasters. They mean business. |
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ID | 142 |
Text | If I have to do it, I might as well make it fast. |
SummaryPhrase | Let's get this over with. |
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ID | 143 |
Text | You're making a difference, soldier. Whether you like it or not. |
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ID | 145 |
Text | Take this--it's a temporary shield generator. A little taste of what the Vanguard program has to offer. |
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ID | 147 |
Text | People are counting on us to protect them. Get in there and show those Black Sun scumbags that the Republic doesn't back down! |
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ID | 149 |
Text | Stand clear! |
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ID | 150 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 151 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 152 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 153 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 154 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 155 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 156 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 157 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 160 |
Text | See you around. |
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ID | 161 |
Text | Captain Jefris is waiting for you. |
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ID | 162 |
Text | Good work. Scans of the warehouse are all clear--you really cleaned up in there. |
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ID | 163 |
Text | I'm glad you approve, sir. |
SummaryPhrase | Thank you. |
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ID | 165 |
Text | Those punks were no match for Havoc Squad. |
SummaryPhrase | It was easy. |
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ID | 166 |
Text | Good to know our best still have their edge. |
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ID | 169 |
Text | Does this mean I can have an auto-cannon? |
SummaryPhrase | Do I get my big gun now? |
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ID | 170 |
Text | Only if you join the Commando program. |
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ID | 172 |
Text | You're done here. Get back to Captain Jefris--he wants you for a final debrief. |
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ID | 174 |
Text | Good luck in your choice, Lieutenant--Commando program would be lucky to get you. |
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ID | 176 |
Text | Move out. Time's wasting. |
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ID | 177 |
Text | You're here. Good. Let's get started. |
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ID | 179 |
Text | I'm Sharpe. While you're working with me, you're a Commando--you hit fast, you hit hard, and you get the job done. Clear? |
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ID | 180 |
Text | I'm ready for duty, sir. |
SummaryPhrase | Clear. |
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ID | 181 |
Text | That's what I like to hear. |
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ID | 184 |
Text | What is the Commando program all about? |
SummaryPhrase | Tell me about the program. |
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ID | 186 |
Text | I'm the commander of Havoc Squad. I know what I'm doing. |
SummaryPhrase | Don't patronize me. |
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ID | 187 |
Text | If you didn't have more to learn, you wouldn't have been sent to me. |
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ID | 189 |
Text | The goals of the Commando program are simple: Find the enemy's weakness, hit them with overwhelming force. Auto-cannons, special munitions... the works. |
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ID | 191 |
Text | An enemy you cripple is an enemy that can't fight. An enemy that can't fight is an enemy that's lost. |
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ID | 192 |
Text | Taking down the enemy is always a good goal. |
SummaryPhrase | Sounds good to me. |
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ID | 193 |
Text | Then let's get to the op. We're going to cut Black Sun's legs out from under them. |
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ID | 196 |
Text | What if the enemy strikes before you can stop him? |
SummaryPhrase | It isn't always that simple. |
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ID | 197 |
Text | Then you take advantage of his focus being elsewhere to hit him twice as hard. That's our plan for Black Sun. |
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ID | 200 |
Text | I assume you have a target in mind for me already? |
SummaryPhrase | Who are we crippling today? |
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ID | 201 |
Text | Black Sun. Who'd you think? |
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ID | 203 |
Text | The key to their strength is their armament--they're packing more powerful weapons than anyone, including Republic security. |
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ID | 205 |
Text | The majority of Black Sun's weapons are stored in a secured warehouse complex not far from here. You're going to go in and clean house. |
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ID | 206 |
Text | I can handle it, sir. What are my priority targets? |
SummaryPhrase | Understood. |
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ID | 208 |
Text | Black Sun will have to fight with rocks and sticks when I'm done. |
SummaryPhrase | That's what I do best. |
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ID | 209 |
Text | That's the idea. |
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ID | 212 |
Text | If you knew where the place was, why wait and send me? |
SummaryPhrase | Why me? |
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ID | 213 |
Text | You're learning about the Commando program. This is your class. |
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ID | 215 |
Text | Priority targets are shipping crates used to store the Black Sun's small arms and explosives. Destroy any you find. |
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ID | 217 |
Text | Here, I've got some extra ion charges for your blaster. Black Sun has lots of combat droids on guard duty--these will really mess them up. |
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ID | 218 |
Text | I appreciate it, Major. |
SummaryPhrase | Much obliged. |
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ID | 219 |
Text | No sweat. A nice sample of some tricks of the trade. |
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ID | 222 |
Text | Do you have any more intel on the warehouse? |
SummaryPhrase | Anything else I should know? |
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ID | 223 |
Text | Security is heavy, and they're all heavily armed. But that goes without saying. |
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ID | 226 |
Text | I was hoping for something bigger... maybe with multiple barrels and full-auto fire? |
SummaryPhrase | Can't you give me more? |
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ID | 227 |
Text | You can get an auto-cannon when you prove you're Commando material. Until then, enjoy what you've got. |
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ID | 229 |
Text | Remember: Keep moving, strike where their defenses are weakest, and don't leave until that warehouse is burned clean. Dismissed. |
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ID | 233 |
Text | Keep moving. |
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ID | 234 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 235 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 236 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 237 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 238 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 239 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 240 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 241 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 242 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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ID | 243 |
Text | BROKEN LINK FROM VO MOVE - SEE Misc Text |
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